Whether the biome is Arid or Tundra has some mechanical implications, but nothing of serious substance where knowing the distinction gives you some kind of decisive advantage. but if you're familiar with the game, most mission types already have a constricted, predictable range as far as what this tells you about, and for the exceptions you're not being told anything of actual substance. Oh, and it also tells you the terrain the mission will be on and all, which is technically sort-of-kind-of-cheating, in that this is normally info you don't have until the loading screen or the actual mission.
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